This whole digs a hole into the way that we got teach to use and live architecture. Its a project into the dirty and tabu side of space.
it gets where we got teach to not go, it passes the fence and goes into the world of improvisation and survival, it started with the meeting of a figure and this urgency to not have a space to live, loosing your home you start to question what comes with comfort.
in this abandoned building I started to find the true me, its a space so strong that I will after 2 years of belonging finally put some words on the big question of posture as a designer and as a person.
Architecture as I know it is conceived as a product to be delivered: modeled, calculated, rendered, optimized, and justified before it is even used. I wanted thru this project to understand what is a good design, a true and good architecture in a moment where the discipline gets into engineering.
where is the true space at the end, does architecture should be like this ?
I felt trapped in my house and wanted to understand why, I started to feel this need to play and feel free within space because it was in this only setting that I was seeing happiness, it's a project that attempts to question you if you are more free or prisoner of the condition that space creates,
Are you belonging space how do you really want?
Do we really need a large apartment with a little garden and an open kitchen?
Can I scream there? Should I sit or stand on a chair?
Its a project about the rules, the ones hidden but also the one inscribed within our education, the installation takes these rules and breaks everything, it goes against the rules of the game, it goes against the rules of society and architecture and how we got teach to use it.
it's a critique of modern architecture as a cage, architect is defining how we behave and what we can do
Within the no go I seen a lot of freedom, this is the lesson that I want to show to you.